The next step is to add the pattern.
Now you need to add a bend line. Create a sketch on the plate, and then draw a line on the middle of the plate. Be sure to fully constrain the sketch.
Now use the Bend Part command to bend the plate on the line. Set the direction on the top right of the dialog box to both sides. Set the Radius to the radius of the ID of the cylinder, and set the Angle to 360 degrees.
This creates a cylinder with a small gap. You can use the Revolve or Extrude commands to close the gap.
How is this Beneficial?
You really can create any shape using Autodesk Inventor. You just need to know how to combine the commands.
Teaches Algebra while you Play!
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This course makes algebra simple. It's based on skills used in Algebra the Game, and it shows you how to solve real life problems.